Research on the Application of VR in Games

Authors

  • Siyuan Shen
  • Jincheng Zhang
  • Zidi Zhou

DOI:

https://doi.org/10.54097/9edv9n54

Keywords:

Virtual Reality; Gaming; Immersion; User Experience; Game Development.

Abstract

In the context of the popularization of the Internet and the rapid development of modern information technology, more and more advanced technical means have been applied to the design of game scenes, especially the development of virtual reality technology, which makes the design of game scenes more realistic, gives players a richer experience, provides power for the development of the game industry and creates more opportunities. As VR becomes increasingly popular, it is fundamentally changing players' engagement in digital environments, providing unparalleled realism and interactivity. Despite the potential, challenges such as motion sickness and hardware limitations still exist, affecting the user experience. This article delves into the historical evolution, various applications, and impact of VR on player engagement in gaming. It further explores how VR technology can promote immersion, user psychological and physiological responses, and shape its continued innovation for the future. By analyzing these aspects, this study provides insights into the role and future development prospects of VR in gaming.

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References

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Published

02-07-2025

How to Cite

Shen, S., Zhang, J., & Zhou, Z. (2025). Research on the Application of VR in Games. Journal of Education, Humanities and Social Sciences, 53, 25-29. https://doi.org/10.54097/9edv9n54